Energy Shield Card
Energy Shield Card provides a rechargeable shield that blocks the tower from taking damage from a single attack.
Use[edit | edit source]
Energy shield will activate at any damage that Tower takes, preventing it and going on the cooldown afterwards. That means that even small attacks from leaked enemies or shot from ranged enemy will trigger the Energy Shield. It becomes more useful later for glass cannon builds, where all enemies oneshot you.
It can also be used in conjuction with other revive skills to grind Death Defy Event mission on highest difficulty tiers.
The Energy Shield Card recharges over a period of time so wave skip and wave accelerator do not speed up the recharge rate. Game Speed will increase the rate the shield recharges. At max the shield will take more than 10 waves to recharge a charge.
The Energy Shield Card is one of 3 abilities that automatically prevent death. Each work together by activating in a specific order. In case of the fatal damage game will go through them in the following order:
- Death Defy: Triggers first. If activated none of the next abilities will activate since the tower does not take damage.
- Energy Shield: If Death Defy fails and an Energy Shield charge is available, Second Wind will not activate because no damage is taken.
- Second Wind: If Death Defy fails and Energy Shield does not have a charge, Second wind will activate.
Energy Shield Upgrades[edit | edit source]
Energy Shield increases the Invincible Shield duration as it gains additional star on the upgrade.
Star Level | Invincibility duration |
---|---|
1 | 10 sec |
2 | 15 sec |
3 | 20 sec |
4 | 25 sec |
5 | 30 sec |
6 | 35 sec |
7 | 40 sec |
Energy Shield Mastery[edit | edit source]
Energy shield activates a blast that repels all enemies back by a percent of tower max range and destroy all enemy projectiles. The charge times of Rays are reset. Also unlocks Repel research.
Unlock Cost: 1000 Stones.
Mastery Ability[edit | edit source]
RepelIncreases the pushback as a percent of Tower Range: 5%.
Mastery Research[edit | edit source]
Increases pushback as a percent of tower range.
Lab Card Research Unlocks after activating its mastery. Increases Energy Shield's Card Mastery effect of pushback as a percent of tower range. Has 9 levels.
Level | Value | Time | Gems | Coins | Total Time | Total Gems | Total Coins |
---|---|---|---|---|---|---|---|
1 | 10.00 | 20 days, 20h, 0m, 0s | 2.53K | 1.10q | 20 days, 20h, 0m, 0s | 2.53K | 1.10q |
2 | 15.00 | 31 days, 6h, 0m, 0s | 3.64K | 1.30q | 52 days, 2h, 0m, 0s | 6.18K | 2.40q |
3 | 20.00 | 41 days, 16h, 0m, 0s | 4.42K | 2.00q | 93 days, 18h, 0m, 0s | 10.59K | 4.40q |
4 | 25.00 | 52 days, 2h, 0m, 0s | 5.19K | 3.40q | 145 days, 20h, 0m, 0s | 15.78K | 7.80q |
5 | 30.00 | 62 days, 12h, 0m, 0s | 5.96K | 5.60q | 208 days, 8h, 0m, 0s | 21.74K | 13.40q |
6 | 35.00 | 72 days, 22h, 0m, 0s | 6.73K | 7.70q | 281 days, 6h, 0m, 0s | 28.48K | 21.10q |
7 | 40.00 | 83 days, 8h, 0m, 0s | 7.51K | 9.10q | 364 days, 14h, 0m, 0s | 35.98K | 30.20q |
8 | 45.00 | 93 days, 18h, 0m, 0s | 8.24K | 9.80q | 1 years, 93 days, 8h, 0m, 0s | 44.22K | 40.00q |
9 | 50.00 | 104 days, 4h, 0m, 0s | 8.89K | 10.00q | 1 years, 197 days, 12h, 0m, 0s | 53.11K | 50.00q |
Lab[edit | edit source]
Lab Researches that will improve Energy Shield
Energy Shield Extra Hit[edit | edit source]
Lab Card Research Unlocks at Tier 4 wave 300 Milestone. The extra hits create new charges. Energy Shield recharges one charge at a time. When 2 or more charges have been lost, you will have to wait until the previous charge is back up before the othee charges can begin recharging. When a charge is ready, it will be active even if other charges are still charging. Has 2 levels.
Level | Time | Cost | Value |
---|---|---|---|
1 | 11d 13h 46m | 40,000,000,000 | 1 |
2 | 32d 9h 46m | 850,000,000,000 | 2 |
Cards | |
---|---|
Common | Damage • Attack Speed • Health • Health Regen • Range • Cash • Coins • Slow Aura • Critical Chance • Enemy Balance • Extra Defense • Fortress |
Rare | Free Upgrades • Extra Orb • Plasma Cannon • Critical Coin • Wave Skip • Intro Sprint • Land Mine Stun • Recovery Package Chance |
Epic | Death Ray • Energy Net • Super Tower • Second Wind • Demon Mode • Energy Shield • Wave Accelerator • Berserker • Ultimate Crit • Nuke |
The Tower Wiki navigation | |
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