Unlock Perks[edit | edit source]
Lab Perk Research Unlocks at Tier x Wave x Milestone. Unlocks perks to be accessed in rounds. Has 1 level. Unlocks other perk labs after completion.
Level | Time | Cost | Value |
---|---|---|---|
1 | 3d 11h 19m | 1.50M | Unlocked |
Perks are in the run upgrades that provide passive benefits, helping you progress through waves and improve tower performance.
Perks are initially unlocked in labs. To access them you will need to unlock and complete the Unlock Perks lab at Tier 2 Wave 150 Milestone.
Visit Perks Guide for the detailed builds information and perk priority.
Perks are extremely useful for farming with high wave count rounds. Their bonuses can accumulate and stack up and can significantly boost Coins farming rate or allow you to push for the higher waves.
Usually, you would like to go for specific perks that will help with farming and avoid perks that are useless.
Every player will have their own list of favorite perks, but in the early game most people would like to focus on specific perks during their runs and avoid the bad ones that either waste perk spot or even harm your run.
This list should help with the most farming runs. It's created with a eHP Blender build in mind, hence the Def and HP perks.
Good Perks. Those perks will benefit the run and will allow to get further or farm more coins:
Bad Perks. those Perks are either completely useless or harmful to the tower:
Rest of the perks are considered to be more or less neutral, but you should maximize chances of getting good and useful perks during the run.
Initially you can select from 2 perks generated at random. Perk choices can be increased to a max of 4 choices through the "Perk Option Quantity" lab.
The "First Perk Choice" lab will allow your selection to be guaranteed to appear on the first set of choices as the top choice.
When using the Auto Pick Perk, it will always select the top choice on the list, this will always pick your first perk choice.
Perks are earned starting at wave 200. After selecting 20 perks, waves required is increased to 250, 300 waves required after 30 perks, and 350 waves required after 40 perks selected.
The base can be reduced by upgrading "Waves Required" lab and by selecting the "Perk Wave Requirement" perk. Use the below formula to find the waves required.
Waves Required* = (Base Waves Required - Waves Required lab) * (1 - (Perk Wave Required Perk * (1 + Standard Perk Bonus / 100)))
*The formula should only be used to find the 1st perk for each base waves. If you get a decimal, you need to round the answer down. The rounded answer can be multiplied by number of perks.
EX: SPB of 8% and 3 PWR for PWR Perk for PWR 64.8%. 200 * (1 - 0.648) = 70.4 = 70 waves required.
Most standard perks can be selected more than once in a round. The game has 2 formulas for multiplicative and additive perks.
For additive perks (Def %, Perks Wave Required):
Total Bonus = Base Value x Quantity x (1 + Standard Perk Bonus)
For multiplicative perks (Coin Bonus, Health, Damage):
Total Bonus = (1 + Base Value x Quantity) x (1 + Standard Perk Bonus)
These are all the available perks:
Perk | Quantity |
---|---|
x1.20 Max Health | 5 |
x1.15 Damage | 5 |
x1.15 All Coin Bonuses | 5 |
x1.15 Defense Absolute | 5 |
x1.15 Cash Bonus | 5 |
x1.75 Health Regen | 5 |
Interest x1.50 | 5 |
Land Mine Damage x3.50 | 5 |
Free Upgrade Chance for All +5.0% | 5 |
Defense Percent +4.00 | 5 |
Bounce Shot +2 | 3 |
Perk Wave Requirement -20.00% | 3 |
Orbs +1 | 2 |
Unlock a Random Ultimate Weapon | 1 |
Increase Max Game Speed by +1.00 | 1 |
Perk | Quantity |
---|---|
4 More Smart Missiles | 1 |
Swamp Radius x1.5 | 1 |
+1 Wave on Death Wave | 1 |
Extra Set of Inner Mines | 1 |
Golden Tower Bonus x1.5 | 1 |
Chain Lightning Damage x2 | 1 |
Chrono Field Duration +5s | 1 |
Blackhole Duration +12.0s | 1 |
Spotlight Damage Bonus x1.5 | 1 |
Perk | Quantity |
---|---|
x1.50 Tower Damage, but Bosses Have 8x Health | 1 |
x1.80 coins, but Tower Max Health -70% | 1 |
Enemies Have -50% Health, but
Tower Health Regen and Lifesteal -90% |
1 |
Enemies Damage -50%, but Tower Damage -50% | 1 |
Ranged Enemies Attack Distance Reduced, But
Tower Ranged Enemies Damage x3 |
1 |
Enemies Speed -40%, But Enemies Damage x2.5 | 1 |
x12.00 Cash Per Wave, But Enemy Kill Don't Give Cash | 1 |
Tower Health Regen x8.00, But Tower Max Max Health -60% | 1 |
Boss Health -70%, But Boss Speed +50% | 1 |
Lifesteal x2.50, But Knockback force -70% | 1 |
Perk labs allow access to perks as well as improvements to perks during a run.
Lab Perk Research Unlocks at Tier x Wave x Milestone. Unlocks perks to be accessed in rounds. Has 1 level. Unlocks other perk labs after completion.
Level | Time | Cost | Value |
---|---|---|---|
1 | 3d 11h 19m | 1.50M | Unlocked |
Lab Perk Research Unlocks after finishing Unlock Perks. Reduces the base waves required to unlock the next perk. (See Perks waves required calculation). Has 100 levels.
Level | Time | Cost | Value |
---|---|---|---|
1 | 1h 39m | 100.00K | -1.00 |
2 | 5h 1m | 220.00K | -2.00 |
3 | 8h 33m | 940.00K | -3.00 |
4 | 12h 34m | 5.26M | -4.00 |
5 | 17h 29m | 20.98M | -5.00 |
6 | 23h 46m | 63.10M | -6.00 |
7 | 1d 7h 57m | 156.22M | -7.00 |
8 | 1d 18h 38m | 336.94M | -8.00 |
9 | 2d 8h 29m | 656.26M | -9.00 |
10 | 3d 2h 11m | 1.18B | -10.00 |
11 | 4d 0h 29m | 2.00B | -11.00 |
12 | 5d 4h 10m | 3.22B | -12.00 |
13 | 6d 14h 3m | 4.98B | -13.00 |
14 | 8d 7h 1m | 7.43B | -14.00 |
15 | 10d 7h 58m | 10.76B | -15.00 |
16 | 12d 17h 49m | 15.19B | -16.00 |
17 | 15d 13h 34m | 20.97B | -17.00 |
18 | 18d 20h 12m | 28.40B | -18.00 |
19 | 22d 14h 46m | 37.79B | -19.00 |
20 | 26d 22h 20m | 49.52B | -20.00 |
21 | 31d 19h 59m | 64.00B | -21.00 |
22 | 37d 8h 53m | 81.68B | -22.00 |
23 | 43d 14h 7m | 103.07B | -23.00 |
24 | 50d 12h 56m | 128.37B | -24.00 |
25 | 58d 6h 30m | 159.25B | -25.00 |
26 | 66d 20h 5m | 195.32B | -26.00 |
27 | 76d 6h 57m | 237.63B | -27.00 |
28 | 86d 16h 21m | 286.98B | -28.00 |
29 | 98d 1h 38m | 344.21B | -29.00 |
30 | 110d 12h 8m | 410.23B | -30.00 |
31 | 124d 1h 12m | 486.00B | -31.00 |
32 | 138d 18h 14m | 572.59B | -32.00 |
33 | 154d 16h 37m | 671.09B | -33.00 |
34 | 171d 21h 49m | 782.71B | -34.00 |
35 | 190d 11h 16m | 908.71B | -35.00 |
36 | 210d 10h 27m | 1.05T | -36.00 |
37 | 231d 20h 51m | 1.21T | -37.00 |
38 | 254d 20h 1m | 1.39T | -38.00 |
39 | 279d 9h 29m | 1.58T | -39.00 |
40 | 305d 14h 48m | 1.80T | -40.00 |
41 | 333d 13h 33m | 2.05T | -41.00 |
42 | 363d 7h 21m | 2.32T | -42.00 |
43 | 1y 29d 21h 49m | 2.61T | -43.00 |
44 | 1y 63d 10h 35m | 2.94T | -44.00 |
45 | 1y 98d 23h 21m | 3.30T | -45.00 |
46 | 1y 136d 13h 45m | 3.69T | -46.00 |
47 | 1y 176d 7h 32m | 4.12T | -47.00 |
48 | 1y 218d 6h 23m | 4.59T | -48.00 |
49 | 1y 262d 12h 4m | 5.10T | -49.00 |
50 | 1y 309d 2h 20m | 5.65T | -50.00 |
51 | 1y 358d 2h 57m | 6.25T | -51.00 |
52 | 2y 44d 15h 43m | 6.90T | -52.00 |
53 | 2y 98d 18h 28m | 7.60T | -53.00 |
54 | 2y 155d 13h 1m | 8.36T | -54.00 |
55 | 2y 215d 1h 12m | 9.18T | -55.00 |
56 | 2y 277d 8h 54m | 10.07T | -56.00 |
57 | 2y 342d 14h 1m | 11.01T | -57.00 |
58 | 3y 45d 18h 25m | 12.03T | -58.00 |
59 | 3y 117d 0h 3m | 13.13T | -59.00 |
60 | 3y 191d 8h 50m | 14.30T | -60.00 |
61 | 3y 268d 22h 43m | 15.55T | -61.00 |
62 | 3y 349d 19h 41m | 16.89T | -62.00 |
63 | 4y 69d 1h 42m | 18.32T | -63.00 |
64 | 4y 156d 18h 47m | 19.85T | -64.00 |
65 | 4y 248d 0h 57m | 21.47T | -65.00 |
66 | 4y 342d 22h 13m | 23.21T | -66.00 |
67 | 5y 76d 12h 39m | 25.05T | -67.00 |
68 | 5y 178d 22h 0m | 27.00T | -68.00 |
69 | 5y 285d 5h 18m | 29.08T | -69.00 |
70 | 6y 30d 11h 40m | 31.28T | -70.00 |
71 | 6y 144d 19h 34m | 33.61T | -71.00 |
72 | 6y 263d 7h 6m | 36.08T | -72.00 |
73 | 7y 21d 0h 26m | 38.70T | -73.00 |
74 | 7y 148d 1h 43m | 41.46T | -74.00 |
75 | 7y 279d 13h 6m | 44.38T | -75.00 |
76 | 8y 50d 12h 0m | 47.46T | -76.00 |
77 | 8y 191d 3h 1m | 50.71T | -77.00 |
78 | 8y 336d 9h 57m | 54.14T | -78.00 |
79 | 9y 121d 11h 51m | 57.74T | -79.00 |
80 | 9y 276d 10h 57m | 61.54T | -80.00 |
81 | 10y 71d 9h 31m | 65.54T | -81.00 |
82 | 10y 236d 9h 50m | 69.74T | -82.00 |
83 | 11y 41d 14h 11m | 74.15T | -83.00 |
84 | 11y 217d 0h 52m | 78.78T | -84.00 |
85 | 12y 32d 20h 12m | 83.64T | -85.00 |
86 | 12y 260d 18h 31m | 88.74T | -86.00 |
87 | 13y 45d 20h 0m | 94.09T | -87.00 |
88 | 13y 177d 9h 31m | 99.68T | -88.00 |
89 | 14y 81d 14h 55m | 105.55T | -89.00 |
90 | 14y 290d 16h 0m | 111.68T | -90.00 |
91 | 15y 140d 17h 30m | 118.10T | -91.00 |
92 | 15y 361d 19h 30m | 124.81T | -92.00 |
93 | 16y 224d 1h 11m | 131.82T | -93.00 |
94 | 17y 92d 13h 0m | 139.14T | -94.00 |
95 | 17y 332d 9h 25m | 146.78T | -95.00 |
96 | 18y 213d 16h 55m | 154.76T | -96.00 |
97 | 19y 101d 13h 55m | 163.07T | -97.00 |
98 | 19y 361d 2h 59m | 171.75T | -98.00 |
99 | 20y 262d 10h 32m | 180.78T | -99.00 |
100 | 21y 170d 15h 13m | 190.20T | -100.00 |
Lab Perk Research Unlocks after finishing Unlock Perks. A multiplier to increase the strength of standard perks. See Perks for standard perk calculations. Standard perk bonus is calculated 2 different ways for additive and multiplicative perks:
Multiplicative: (1 + perk base × quantity) × (1 + standard perk bonus)
Additive: Perk Base × quantity × (1 + standard perk bonus)
Level | Time | Cost | Value |
---|---|---|---|
1 | 0d 1h 39m | 100.00K | 1% |
2 | 0d 5h 34m | 280.00K | 2% |
3 | 0d 9h 39m | 1.36M | 3% |
4 | 0d 14h 14m | 7.84M | 4% |
5 | 0d 19h 42m | 31.42M | 5% |
6 | 1d 2h 32m | 94.60M | 6% |
7 | 1d 11h 17m | 234.28M | 7% |
8 | 1d 22h 32m | 505.36M | 8% |
9 | 2d 12h 56m | 984.34M | 9% |
10 | 3d 7h 11m | 1.77B | 10% |
11 | 4d 6h 2m | 3.00B | 11% |
12 | 5d 10h 16m | 4.83B | 12% |
13 | 6d 20h 43m | 7.47B | 13% |
14 | 8d 14h 14m | 11.14B | 14% |
15 | 10d 15h 44m | 16.14B | 15% |
16 | 13d 2h 9m | 22.78B | 16% |
17 | 15d 22h 27m | 31.46B | 17% |
18 | 19d 5h 39m | 42.60B | 18% |
19 | 23d 0h 46m | 56.69B | 19% |
20 | 27d 8h 53m | 74.29B | 20% |
21 | 32d 7h 6m | 96.00B | 21% |
22 | 37d 20h 32m | 122.53B | 22% |
23 | 44d 2h 20m | 154.61B | 23% |
24 | 51d 1h 42m | 193.09B | 24% |
25 | 58d 19h 50m | 238.88B | 25% |
Lab Perk Research Unlocks at Tier 2 Wave 250 Milestone and after Unlock Perk completed. Allows players to select a standard perk as a guaranteed choice when selecting the first perk of the round. Can only be selected outside of a round on the home screen in the top right corner. Has 1 level.
Level | Time | Cost | Value |
---|---|---|---|
1 | 4d 15h 6m | 1.00B | Unlocked |
Lab Perk Research Unlocks at Tier 2 Wave 400 Milestone and after Unlock Perk completed. A multiplier improving the benefit of the trade-off perk (doesn't improve ranged enemy trade-off). Has 10 levels.
Level | Time | Cost | Value |
---|---|---|---|
1 | 1d 0h 59m | 600.00M | 1% |
2 | 1d 14h 54m | 700.03M | 2% |
3 | 2d 5h 0m | 801.18M | 3% |
4 | 2d 19h 40m | 910.14M | 4% |
5 | 3d 11h 24m | 1.05B | 5% |
6 | 4d 4h 49m | 1.25B | 6% |
7 | 5d 0h 38m | 1.60B | 7% |
8 | 5d 23h 39m | 2.20B | 8% |
9 | 7d 2h 46m | 3.23B | 9% |
10 | 8d 10h 58m | 4.92B | 10% |
Lab Perk Research Unlocks at Tier 4 Wave 50 Milestone and after Unlock Perk is completed. A toggleable ability that will select the first perk available when perks are available. Auto Pick Perks is toggled during a run by clicking the perk bar at the top of the screen. Has 1 level.
Level | Time | Cost | Value |
---|---|---|---|
1 | 4d 23h 26m | 100.00M | Unlocked |
Lab Perk Research Unlocks at Tier 4 Wave 80 Milestone and after Unlock Perk completed. Increases the number of options when selecting perks by +1 and +2 depending on the lab level. Has 2 levels.
Level | Time | Cost | Value |
---|---|---|---|
1 | 4d 23h 26m | 2.00M | +1 |
2 | 10d 4h 26m | 2.00B | +2 |
Lab Perk Research Unlocks at Tier 5 Wave 40 Milestone and after Unlock Perk completed. Allows perks to be banned from appearing as a choice during a round. Perks can be banned from the home screen when you are not in a run. Has 8 levels.
Level | Time | Cost | Value |
---|---|---|---|
1 | 2d 7h 33m | 10.00M | 1 |
2 | 4d 15h 6m | 100.00M | 2 |
3 | 9d 6h 13m | 1.00B | 3 |
4 | 20d 19h 59m | 15.00B | 4 |
5 | 41d 16h 0m 15m | 100.00B | 5 |
6 | 83d 8h 0m | 1.00T | 6 |
7 | 166d 15h 59m | 100.00T | 7 |
8 | 333d 8h 0m | 1.00q | 8 |
Lab Perk Research Unlocks at Tier 5 Wave 10 Milestone and after Auto Pick Perks is completed. Allows players to prioritize which perks Auto Pick Perks will select from the list of available perks. Each lab level allows prioritization of an additional perk. Has 32 levels.
Auto Pick Ranking supersedes First Perk Choice. Ex: if first choice is perk waves required but the Golden Tower perk is ranked above it and both are available as first perk, Golden Tower will be taken instead.
Level | Time | Cost | Value |
---|---|---|---|
1 | 1d 23h 46m | 100.00K | 1 |
2 | 2d 5h 21m | 180.00K | 2 |
3 | 2d 11h 18m | 878.82K | 3 |
4 | 2d 18h 27m | 4.46M | 4 |
5 | 3d 4h 11m | 15.66M | 5 |
6 | 3d 18h 20m | 42.28M | 6 |
7 | 4d 15h 12m | 95.64M | 7 |
8 | 5d 21h 34m | 191.02M | 8 |
9 | 7d 16h 38m | 348.06M | 9 |
10 | 10d 4h 4m | 591.04M | 10 |
11 | 13d 11h 58m | 949.28M | 11 |
12 | 17d 20h 52m | 1.46B | 12 |
13 | 23d 11h 42m | 2.16B | 13 |
14 | 30d 13h 52m | 3.09B | 14 |
15 | 39d 9h 8m | 4.31B | 15 |
16 | 50d 3h 44m | 5.88B | 16 |
17 | 63d 4h 18m | 7.87B | 17 |
18 | 78d 17h 50m | 10.33B | 18 |
19 | 97d 3h 49m | 13.36B | 19 |
20 | 118d 18h 3m | 17.04B | 20 |
21 | 143d 20h 49m | 21.47B | 21 |
22 | 172d 20h 45m | 26.74B | 22 |
23 | 206d 2h 53m | 32.96B | 23 |
24 | 244d 42m 18s | 40.26B | 24 |
25 | 287d 19s | 48.76B | 25 |
26 | 335d 11h 1m | 58.60B | 26 |
27 | 1y 24d 20h | 69.91B | 27 |
28 | 1y 85d 15h | 82.84B | 28 |
29 | 1y 153d 6h | 97.58B | 29 |
30 | 1y 228d 6h | 114.27B | 30 |
31 | 1y 311d 3h | 133.10B | 31 |
32 | 2y 37d 9h | 154.26B | 32 |
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