Damage Card
Increase Tower damage.
Use[edit | edit source]
Damage Card gives a damage multiplier to the Damage value from the workshop.
It's effectively just multiplying the base damage value that helps with all the damaging skills and Ultimate Weapons damage.
It might not be that useful in the early waves of the Round, so can be swapped in and out depending on the situation.
Damage Upgrades[edit | edit source]
Damage increase the damage as it gains additional star on the upgrade.
Star Level | Damage |
---|---|
1 | x 1.50 |
2 | x 2.00 |
3 | x 2.40 |
4 | x 2.80 |
5 | x 3.20 |
6 | x 3.60 |
7 | x 4.00 |
Damage Mastery[edit | edit source]
Increases the card's stat multiplier, and unlocks Damage+ Mastery Research.
Unlock Cost: 750 Stones
Mastery Ability[edit | edit source]
Damage+ - Increases bonus Damage x1.40. This is an additional multiplier that is being applied to the Card's multiplier.
Mastery Research[edit | edit source]
Increases Card Mastery bonus damage
Lab Card Research Unlocks after activating its mastery. Increases Damage's Card Mastery bonus damage. Has 9 levels.
Level | Value | Time | Gems | Coins | Total Time | Total Gems | Total Coins |
---|---|---|---|---|---|---|---|
1 | 1.80 | 20 days, 20h, 0m, 0s | 2.53K | 1.10q | 20 days, 20h, 0m, 0s | 2.53K | 1.10q |
2 | 2.20 | 31 days, 6h, 0m, 0s | 3.64K | 1.30q | 52 days, 2h, 0m, 0s | 6.18K | 2.40q |
3 | 2.60 | 41 days, 16h, 0m, 0s | 4.42K | 2.00q | 93 days, 18h, 0m, 0s | 10.59K | 4.40q |
4 | 3.00 | 52 days, 2h, 0m, 0s | 5.19K | 3.40q | 145 days, 20h, 0m, 0s | 15.78K | 7.80q |
5 | 3.40 | 62 days, 12h, 0m, 0s | 5.96K | 5.60q | 208 days, 8h, 0m, 0s | 21.74K | 13.40q |
6 | 3.80 | 72 days, 22h, 0m, 0s | 6.73K | 7.70q | 281 days, 6h, 0m, 0s | 28.48K | 21.10q |
7 | 4.20 | 83 days, 8h, 0m, 0s | 7.51K | 9.10q | 364 days, 14h, 0m, 0s | 35.98K | 30.20q |
8 | 4.60 | 93 days, 18h, 0m, 0s | 8.24K | 9.80q | 1 years, 93 days, 8h, 0m, 0s | 44.22K | 40.00q |
9 | 5.00 | 104 days, 4h, 0m, 0s | 8.89K | 10.00q | 1 years, 197 days, 12h, 0m, 0s | 53.11K | 50.00q |
Cards | |
---|---|
Common | Damage • Attack Speed • Health • Health Regen • Range • Cash • Coins • Slow Aura • Critical Chance • Enemy Balance • Extra Defense • Fortress |
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Epic | Death Ray • Energy Net • Super Tower • Second Wind • Demon Mode • Energy Shield • Wave Accelerator • Berserker • Ultimate Crit • Nuke |
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