The Tower - Idle Tower Defense Wiki and Guides
Build Your Perfect Tower of Defense

Enemy Balance Card

From The Tower - Idle Tower Defense Wiki and Guides
Fully Upgraded Enemy Balance Card


Increase enemies spawned each wave and cash earned per kill. Locked Card, cannot unequip once the round started.

Use[edit | edit source]

Enemy Balance Card increase amount of enemies spawned and cash rewards for killing them.

This card is extremely helpful for the farming runs, since increased amount of enemies means more Coin drops. Most of the time additional enemies pose little threat to the Tower, because Elites and Bosses are the ones that end the runs, making this card safe to use in most scenarios.

It can also be useful when pushing, since additional Cash rewards per kill will allow to accumulate more Cash faster, which in turn will allow player to buy more upgrades for the tower and overcome the bosses to reach higher milestones and tiers.

Can also be useful during the Tournaments, but should be used with care, because depending on the Heat modifier it can actually decrease the max amount of waves for the specific tournament. The easiest way to figure out if it works for you is to do 2 tournament runs, one with the Enemy Balance Card, another one without it and compare the results.

Multiplier on the card do not increase the amount of Coins dropped from the enemies, but increase the amount of enemies spawned that leads to an increased coins/minute values.

Enemy Balance Upgrades[edit | edit source]

Enemy Balance increase enemies spawned and cash earned as it gains additional star on the upgrade.

Enemy Balance Card Star level upgrades
Star Level Enemies and Cash multiplier
1 x 1.30
2 x 1.30
3 x 1.50
4 x 1.60
5 x 1.70
6 x 1.80
7 x 1.90

Enemy Balance Mastery[edit | edit source]

Adds a chance to double spawn elites, and unlocks Enemy Balance Mastery research.

Unlock Cost: 1000 Power Stone.pngStones

Mastery Ability[edit | edit source]

Elite Balance. Chance for double elite spawn to occur 6%.

Mastery Research[edit | edit source]

Increases Card Mastery for double elite spawn to occur.

Lab.pngLab Card Research Unlocks after activating its mastery. Increases Enemy Balance.pngEnemy Balance's Card Mastery chance for double elite spawn to occur. Has 9 levels.

Level Value Time Gems Coins Total Time Total Gems Total Coins
1 12.00 20 days, 20h, 0m, 0s 2.53K 1.10q 20 days, 20h, 0m, 0s 2.53K 1.10q
2 18.00 31 days, 6h, 0m, 0s 3.64K 1.30q 52 days, 2h, 0m, 0s 6.18K 2.40q
3 24.00 41 days, 16h, 0m, 0s 4.42K 2.00q 93 days, 18h, 0m, 0s 10.59K 4.40q
4 30.00 52 days, 2h, 0m, 0s 5.19K 3.40q 145 days, 20h, 0m, 0s 15.78K 7.80q
5 36.00 62 days, 12h, 0m, 0s 5.96K 5.60q 208 days, 8h, 0m, 0s 21.74K 13.40q
6 42.00 72 days, 22h, 0m, 0s 6.73K 7.70q 281 days, 6h, 0m, 0s 28.48K 21.10q
7 48.00 83 days, 8h, 0m, 0s 7.51K 9.10q 364 days, 14h, 0m, 0s 35.98K 30.20q
8 54.00 93 days, 18h, 0m, 0s 8.24K 9.80q 1 years, 93 days, 8h, 0m, 0s 44.22K 40.00q
9 60.00 104 days, 4h, 0m, 0s 8.89K 10.00q 1 years, 197 days, 12h, 0m, 0s 53.11K 50.00q
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