Enemies are hostile entities in the game that try to attack your Tower. There are multiple different kinds of enemies that try to kill you.
In the game there are 3 categories of enemies: Normal, Elite and Boss.
Normal enemies include Basic, Fast, Range, Tank and Protector. These enemies are in a single group and their chance to spawn in a wave will add to 100% for each wave.
Protectors have special spawn rules with only 1 per wave and a cooldown between the next chance to spawn. There is a limit of 8 at once.
Your basic enemy, does nothing special
Common Enemy labs change the stats of basic enemies during rounds. When labs are researched, the base modifiers between enemies will no longer be accurate (ex: boss health will not always be x20 basic if basic health is researched).
Common Enemy Health Research[edit | edit source]
Lab Enemy Research Unlocks at Tier 9 wave 10 Milestone. Decreases basic enemy health at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
20,000,000,000
|
-0.40%
|
2
|
2d 15h 54m
|
40,000,000,000
|
-0.80%
|
3
|
3d 0h 27m
|
60,070,000,000
|
-1.20%
|
4
|
3d 9h 34m
|
80,330,000,000
|
-1.60%
|
5
|
3d 19h 44m
|
100,970,000,000
|
-2.00%
|
6
|
4d 7h 36m
|
122,260,000,000
|
-2.40%
|
7
|
4d 21h 51m
|
144,530,000,000
|
-2.80%
|
8
|
5d 15h 19m
|
168,130,000,000
|
-3.20%
|
9
|
6d 12h 53m
|
193,510,000,000
|
-3.60%
|
10
|
7d 15h 31m
|
221,140,000,000
|
-4.00%
|
11
|
9d 0h 17m
|
251,550,000,000
|
-4.40%
|
12
|
10d 16h 19m
|
285,320,000,000
|
-4.80%
|
13
|
12d 16h 46m
|
323,080,000,000
|
-5.20%
|
14
|
15d 2h 57m
|
365,500,000,000
|
-5.60%
|
15
|
18d 0h 9m
|
413,310,000,000
|
-6.00%
|
16
|
21d 9h 46m
|
467,270,000,000
|
-6.40%
|
17
|
25d 9h 15m
|
528,200,000,000
|
-6.80%
|
18
|
30d 0h 6m
|
596,960,000,000
|
-7.20%
|
19
|
35d 7h 54m
|
674,450,000,000
|
-7.60%
|
20
|
41d 10h 16m
|
761,600,000,000
|
-8.00%
|
21
|
48d 8h 52m
|
859,420,000,000
|
-8.40%
|
22
|
56d 5h 26m
|
968,940,000,000
|
-8.80%
|
23
|
65d 1h 45m
|
1,090,000,000,000
|
-9.20%
|
24
|
74d 23h 39m
|
1,230,000,000,000
|
-9.60%
|
25
|
86d 1h 2m
|
1,380,000,000,000
|
-10.00%
|
26
|
98d 7h 49m
|
1,550,000,000,000
|
-10.40%
|
27
|
111d 22h 0m
|
1,730,000,000,000
|
-10.80%
|
28
|
126d 21h 37m
|
1,930,000,000,000
|
-11.20%
|
29
|
143d 8h 43m
|
2,160,000,000,000
|
-11.60%
|
30
|
161d 9h 28m
|
2,400,000,000,000
|
-12.00%
|
Common Enemy Attack Research[edit | edit source]
Lab Enemy Research Unlocks at Tier 3 wave 300 Milestone. Decreases basic enemy attack at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
20,000,000,000
|
-0.40%
|
2
|
2d 15h 54m
|
40,000,000,000
|
-0.80%
|
3
|
3d 0h 27m
|
60,070,000,000
|
-1.20%
|
4
|
3d 9h 34m
|
80,330,000,000
|
-1.60%
|
5
|
3d 19h 44m
|
100,970,000,000
|
-2.00%
|
6
|
4d 7h 36m
|
122,260,000,000
|
-2.40%
|
7
|
4d 21h 51m
|
144,530,000,000
|
-2.80%
|
8
|
5d 15h 19m
|
168,130,000,000
|
-3.20%
|
9
|
6d 12h 53m
|
193,510,000,000
|
-3.60%
|
10
|
7d 15h 31m
|
221,140,000,000
|
-4.00%
|
11
|
9d 0h 17m
|
251,550,000,000
|
-4.40%
|
12
|
10d 16h 19m
|
285,320,000,000
|
-4.80%
|
13
|
12d 16h 46m
|
323,080,000,000
|
-5.20%
|
14
|
15d 2h 57m
|
365,500,000,000
|
-5.60%
|
15
|
18d 0h 9m
|
413,310,000,000
|
-6.00%
|
16
|
21d 9h 46m
|
467,270,000,000
|
-6.40%
|
17
|
25d 9h 15m
|
528,200,000,000
|
-6.80%
|
18
|
30d 0h 6m
|
596,960,000,000
|
-7.20%
|
19
|
35d 7h 54m
|
674,450,000,000
|
-7.60%
|
20
|
41d 10h 16m
|
761,600,000,000
|
-8.00%
|
21
|
48d 8h 52m
|
859,420,000,000
|
-8.40%
|
22
|
56d 5h 26m
|
968,940,000,000
|
-8.80%
|
23
|
65d 1h 45m
|
1,090,000,000,000
|
-9.20%
|
24
|
74d 23h 39m
|
1,230,000,000,000
|
-9.60%
|
25
|
86d 1h 2m
|
1,380,000,000,000
|
-10.00%
|
26
|
98d 7h 49m
|
1,550,000,000,000
|
-10.40%
|
27
|
111d 22h 0m
|
1,730,000,000,000
|
-10.80%
|
28
|
126d 21h 37m
|
1,930,000,000,000
|
-11.20%
|
29
|
143d 8h 43m
|
2,160,000,000,000
|
-11.60%
|
30
|
161d 9h 28m
|
2,400,000,000,000
|
-12.00%
|
2x Faster than basic enemies. Worth 2 Coins as base value
Fast Enemy labs change the stats of fast enemies during rounds. When labs are researched, the base modifiers between enemies will no longer be accurate (ex: Boss health will not always be x20 basic if basic health is researched).
Fast Enemy Health Research[edit | edit source]
Lab Enemy Research Unlocks at Tier 9 wave 20 Milestone. Decreases Fast enemy health at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
30,000,000,000
|
-0.40%
|
2
|
2d 15h 54m
|
60,010,000,000
|
-0.80%
|
3
|
3d 0h 27m
|
90,070,000,000
|
-1.20%
|
4
|
3d 9h 34m
|
120,330,000,000
|
-1.60%
|
5
|
3d 19h 44m
|
150,970,000,000
|
-2.00%
|
6
|
4d 7h 36m
|
182,260,000,000
|
-2.40%
|
7
|
4d 21h 51m
|
214,530,000,000
|
-2.80%
|
8
|
5d 15h 19m
|
248,130,000,000
|
-3.20%
|
9
|
6d 12h 53m
|
283,510,000,000
|
-3.60%
|
10
|
7d 15h 31m
|
321,140,000,000
|
-4.00%
|
11
|
9d 0h 17m
|
361,550,000,000
|
-4.40%
|
12
|
10d 16h 19m
|
405,320,000,000
|
-4.80%
|
13
|
12d 16h 46m
|
453,080,000,000
|
-5.20%
|
14
|
15d 2h 57m
|
505,500,000,000
|
-5.60%
|
15
|
18d 0h 9m
|
563,310,000,000
|
-6.00%
|
16
|
21d 9h 46m
|
627,270,000,000
|
-6.40%
|
17
|
25d 9h 15m
|
698,200,000,000
|
-6.80%
|
18
|
30d 0h 6m
|
776,960,000,000
|
-7.20%
|
19
|
35d 7h 54m
|
864,450,000,000
|
-7.60%
|
20
|
41d 10h 16m
|
961,600,000,000
|
-8.00%
|
21
|
48d 8h 52m
|
1,070,000,000,000
|
-8.40%
|
22
|
56d 5h 26m
|
1,190,000,000,000
|
-8.80%
|
23
|
65d 1h 45m
|
1,320,000,000,000
|
-9.20%
|
24
|
74d 23h 39m
|
1,470,000,000,000
|
-9.60%
|
25
|
86d 1h 2m
|
1,630,000,000,000
|
-10.00%
|
26
|
98d 7h 49m
|
1,810,000,000,000
|
-10.40%
|
27
|
111d 22h 0m
|
2,000,000,000,000
|
-10.80%
|
28
|
126d 21h 37m
|
2,210,000,000,000
|
-11.20%
|
29
|
143d 8h 43m
|
2,450,000,000,000
|
-11.60%
|
30
|
161d 9h 28m
|
2,700,000,000,000
|
-12.00%
|
Fast Enemy Attack Research[edit | edit source]
Lab Enemy Research Unlocks at Tier 9 wave 20 Milestone. Decreases Fast enemy attack at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
30,000,000,000
|
-0.40%
|
2
|
2d 15h 54m
|
60,010,000,000
|
-0.80%
|
3
|
3d 0h 27m
|
90,070,000,000
|
-1.20%
|
4
|
3d 9h 34m
|
120,330,000,000
|
-1.60%
|
5
|
3d 19h 44m
|
150,970,000,000
|
-2.00%
|
6
|
4d 7h 36m
|
182,260,000,000
|
-2.40%
|
7
|
4d 21h 51m
|
214,530,000,000
|
-2.80%
|
8
|
5d 15h 19m
|
248,130,000,000
|
-3.20%
|
9
|
6d 12h 53m
|
283,510,000,000
|
-3.60%
|
10
|
7d 15h 31m
|
321,140,000,000
|
-4.00%
|
11
|
9d 0h 17m
|
361,550,000,000
|
-4.40%
|
12
|
10d 16h 19m
|
405,320,000,000
|
-4.80%
|
13
|
12d 16h 46m
|
453,080,000,000
|
-5.20%
|
14
|
15d 2h 57m
|
505,500,000,000
|
-5.60%
|
15
|
18d 0h 9m
|
563,310,000,000
|
-6.00%
|
16
|
21d 9h 46m
|
627,270,000,000
|
-6.40%
|
17
|
25d 9h 15m
|
698,200,000,000
|
-6.80%
|
18
|
30d 0h 6m
|
776,960,000,000
|
-7.20%
|
19
|
35d 7h 54m
|
864,450,000,000
|
-7.60%
|
20
|
41d 10h 16m
|
961,600,000,000
|
-8.00%
|
21
|
48d 8h 52m
|
1,070,000,000,000
|
-8.40%
|
22
|
56d 5h 26m
|
1,190,000,000,000
|
-8.80%
|
23
|
65d 1h 45m
|
1,320,000,000,000
|
-9.20%
|
24
|
74d 23h 39m
|
1,470,000,000,000
|
-9.60%
|
25
|
86d 1h 2m
|
1,630,000,000,000
|
-10.00%
|
26
|
98d 7h 49m
|
1,810,000,000,000
|
-10.40%
|
27
|
111d 22h 0m
|
2,000,000,000,000
|
-10.80%
|
28
|
126d 21h 37m
|
2,210,000,000,000
|
-11.20%
|
29
|
143d 8h 43m
|
2,450,000,000,000
|
-11.60%
|
30
|
161d 9h 28m
|
2,700,000,000,000
|
-12.00%
|
Lab Enemy Research Unlocks at Tier 9 wave 300 Milestone. Decreases Fast enemy speed at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 18h 39m
|
60,000,000,000
|
-0.40%
|
2
|
3d 3h 1m
|
120,010,000,000
|
-0.80%
|
3
|
3d 11h 34m
|
180,070,000,000
|
-1.20%
|
4
|
3d 20h 40m
|
240,330,000,000
|
-1.60%
|
5
|
4d 6h 51m
|
300,970,000,000
|
-2.00%
|
6
|
4d 18h 43m
|
362,260,000,000
|
-2.40%
|
7
|
5d 8h 58m
|
424,530,000,000
|
-2.80%
|
8
|
6d 2h 26m
|
488,130,000,000
|
-3.20%
|
9
|
7d 0h 0m
|
553,510,000,000
|
-3.60%
|
10
|
8d 2h 38m
|
621,140,000,000
|
-4.00%
|
11
|
9d 11h 24m
|
691,550,000,000
|
-4.40%
|
12
|
11d 3h 25m
|
765,320,000,000
|
-4.80%
|
13
|
13d 3h 53m
|
843,080,000,000
|
-5.20%
|
14
|
15d 14h 3m
|
925,500,000,000
|
-5.60%
|
15
|
18d 11h 15m
|
1,010,000,000,000
|
-6.00%
|
16
|
21d 20h 52m
|
1,110,000,000,000
|
-6.40%
|
17
|
25d 20h 21m
|
1,210,000,000,000
|
-6.80%
|
18
|
30d 11h 13m
|
1,320,000,000,000
|
-7.20%
|
19
|
35d 19h 1m
|
1,430,000,000,000
|
-7.60%
|
20
|
41d 21h 23m
|
1,560,000,000,000
|
-8.00%
|
21
|
48d 19h 58m
|
1,700,000,000,000
|
-8.40%
|
22
|
56d 16h 33m
|
1,850,000,000,000
|
-8.80%
|
23
|
65d 12h 52m
|
2,010,000,000,000
|
-9.20%
|
24
|
75d 10h 46m
|
2,190,000,000,000
|
-9.60%
|
25
|
86d 12h 9m
|
2,380,000,000,000
|
-10.00%
|
26
|
98d 18h 56m
|
2,590,000,000,000
|
-10.40%
|
27
|
112d 9h 7m
|
2,810,000,000,000
|
-10.80%
|
28
|
127d 8h 43m
|
3,050,000,000,000
|
-11.20%
|
29
|
143d 19h 50m
|
3,320,000,000,000
|
-11.60%
|
30
|
161d 20h 35m
|
3,600,000,000,000
|
-12.00%
|
50% speed and 5x health than basic enemies. Worth 4 Coins as base value.
Tank Enemy labs change the stats of fast enemies during rounds. When labs are researched, the base modifiers between enemies will no longer be accurate (ex: boss health will not always be x20 basic if basic health is researched).
Tank Enemy Health Research[edit | edit source]
Lab Enemy Research Unlocks at Tier 9 wave 20 Milestone. Decreases tank enemy health at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
30,000,000,000
|
-0.40%
|
2
|
2d 15h 54m
|
60,010,000,000
|
-0.80%
|
3
|
3d 0h 27m
|
90,070,000,000
|
-1.20%
|
4
|
3d 9h 34m
|
120,330,000,000
|
-1.60%
|
5
|
3d 19h 44m
|
150,970,000,000
|
-2.00%
|
6
|
4d 7h 36m
|
182,260,000,000
|
-2.40%
|
7
|
4d 21h 51m
|
214,530,000,000
|
-2.80%
|
8
|
5d 15h 19m
|
248,130,000,000
|
-3.20%
|
9
|
6d 12h 53m
|
283,510,000,000
|
-3.60%
|
10
|
7d 15h 31m
|
321,140,000,000
|
-4.00%
|
11
|
9d 0h 17m
|
361,550,000,000
|
-4.40%
|
12
|
10d 16h 19m
|
405,320,000,000
|
-4.80%
|
13
|
12d 16h 46m
|
453,080,000,000
|
-5.20%
|
14
|
15d 2h 57m
|
505,500,000,000
|
-5.60%
|
15
|
18d 0h 9m
|
563,310,000,000
|
-6.00%
|
16
|
21d 9h 46m
|
627,270,000,000
|
-6.40%
|
17
|
25d 9h 15m
|
698,200,000,000
|
-6.80%
|
18
|
30d 0h 6m
|
776,960,000,000
|
-7.20%
|
19
|
35d 7h 54m
|
864,450,000,000
|
-7.60%
|
20
|
41d 10h 16m
|
961,600,000,000
|
-8.00%
|
21
|
48d 8h 52m
|
1,070,000,000,000
|
-8.40%
|
22
|
56d 5h 26m
|
1,190,000,000,000
|
-8.80%
|
23
|
65d 1h 45m
|
1,320,000,000,000
|
-9.20%
|
24
|
74d 23h 39m
|
1,470,000,000,000
|
-9.60%
|
25
|
86d 1h 2m
|
1,630,000,000,000
|
-10.00%
|
26
|
98d 7h 49m
|
1,810,000,000,000
|
-10.40%
|
27
|
111d 22h 0m
|
2,000,000,000,000
|
-10.80%
|
28
|
126d 21h 37m
|
2,210,000,000,000
|
-11.20%
|
29
|
143d 8h 43m
|
2,450,000,000,000
|
-11.60%
|
30
|
161d 9h 28m
|
2,700,000,000,000
|
-12.00%
|
Tank Enemy Attack Research[edit | edit source]
Lab Enemy Research Unlocks at Tier 9 Wave 20 Milestone. Decreases tank enemy attack at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
30,000,000,000
|
-0.40%
|
2
|
2d 15h 54m
|
60,010,000,000
|
-0.80%
|
3
|
3d 0h 27m
|
90,070,000,000
|
-1.20%
|
4
|
3d 9h 34m
|
120,330,000,000
|
-1.60%
|
5
|
3d 19h 44m
|
150,970,000,000
|
-2.00%
|
6
|
4d 7h 36m
|
182,260,000,000
|
-2.40%
|
7
|
4d 21h 51m
|
214,530,000,000
|
-2.80%
|
8
|
5d 15h 19m
|
248,130,000,000
|
-3.20%
|
9
|
6d 12h 53m
|
283,510,000,000
|
-3.60%
|
10
|
7d 15h 31m
|
321,140,000,000
|
-4.00%
|
11
|
9d 0h 17m
|
361,550,000,000
|
-4.40%
|
12
|
10d 16h 19m
|
405,320,000,000
|
-4.80%
|
13
|
12d 16h 46m
|
453,080,000,000
|
-5.20%
|
14
|
15d 2h 57m
|
505,500,000,000
|
-5.60%
|
15
|
18d 0h 9m
|
563,310,000,000
|
-6.00%
|
16
|
21d 9h 46m
|
627,270,000,000
|
-6.40%
|
17
|
25d 9h 15m
|
698,200,000,000
|
-6.80%
|
18
|
30d 0h 6m
|
776,960,000,000
|
-7.20%
|
19
|
35d 7h 54m
|
864,450,000,000
|
-7.60%
|
20
|
41d 10h 16m
|
961,600,000,000
|
-8.00%
|
21
|
48d 8h 52m
|
1,070,000,000,000
|
-8.40%
|
22
|
56d 5h 26m
|
1,190,000,000,000
|
-8.80%
|
23
|
65d 1h 45m
|
1,320,000,000,000
|
-9.20%
|
24
|
74d 23h 39m
|
1,470,000,000,000
|
-9.60%
|
25
|
86d 1h 2m
|
1,630,000,000,000
|
-10.00%
|
26
|
98d 7h 49m
|
1,810,000,000,000
|
-10.40%
|
27
|
111d 22h 0m
|
2,000,000,000,000
|
-10.80%
|
28
|
126d 21h 37m
|
2,210,000,000,000
|
-11.20%
|
29
|
143d 8h 43m
|
2,450,000,000,000
|
-11.60%
|
30
|
161d 9h 28m
|
2,700,000,000,000
|
-12.00%
|
Shoots projectiles from range. Worth 2 Coins as base value
Ranged Enemy labs change the stats of ranged enemies during rounds. When labs are researched, the base modifiers between enemies will no longer be accurate (ex: boss health will not always be x20 basic if basic health is researched).
Ranged Enemy Health Research[edit | edit source]
Lab Enemy Research Unlocks at Tier 9 wave 20 Milestone. Decreases ranged enemy health at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
30,000,000,000
|
-0.40%
|
2
|
2d 15h 54m
|
60,010,000,000
|
-0.80%
|
3
|
3d 0h 27m
|
90,070,000,000
|
-1.20%
|
4
|
3d 9h 34m
|
120,330,000,000
|
-1.60%
|
5
|
3d 19h 44m
|
150,970,000,000
|
-2.00%
|
6
|
4d 7h 36m
|
182,260,000,000
|
-2.40%
|
7
|
4d 21h 51m
|
214,530,000,000
|
-2.80%
|
8
|
5d 15h 19m
|
248,130,000,000
|
-3.20%
|
9
|
6d 12h 53m
|
283,510,000,000
|
-3.60%
|
10
|
7d 15h 31m
|
321,140,000,000
|
-4.00%
|
11
|
9d 0h 17m
|
361,550,000,000
|
-4.40%
|
12
|
10d 16h 19m
|
405,320,000,000
|
-4.80%
|
13
|
12d 16h 46m
|
453,080,000,000
|
-5.20%
|
14
|
15d 2h 57m
|
505,500,000,000
|
-5.60%
|
15
|
18d 0h 9m
|
563,310,000,000
|
-6.00%
|
16
|
21d 9h 46m
|
627,270,000,000
|
-6.40%
|
17
|
25d 9h 15m
|
698,200,000,000
|
-6.80%
|
18
|
30d 0h 6m
|
776,960,000,000
|
-7.20%
|
19
|
35d 7h 54m
|
864,450,000,000
|
-7.60%
|
20
|
41d 10h 16m
|
961,600,000,000
|
-8.00%
|
21
|
48d 8h 52m
|
1,070,000,000,000
|
-8.40%
|
22
|
56d 5h 26m
|
1,190,000,000,000
|
-8.80%
|
23
|
65d 1h 45m
|
1,320,000,000,000
|
-9.20%
|
24
|
74d 23h 39m
|
1,470,000,000,000
|
-9.60%
|
25
|
86d 1h 2m
|
1,630,000,000,000
|
-10.00%
|
26
|
98d 7h 49m
|
1,810,000,000,000
|
-10.40%
|
27
|
111d 22h 0m
|
2,000,000,000,000
|
-10.80%
|
28
|
126d 21h 37m
|
2,210,000,000,000
|
-11.20%
|
29
|
143d 8h 43m
|
2,450,000,000,000
|
-11.60%
|
30
|
161d 9h 28m
|
2,700,000,000,000
|
-12.00%
|
Ranged Enemy Attack Research[edit | edit source]
Lab Enemy Research Unlocks at Tier 9 wave 20 Milestone. Decreases ranged enemy attack at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
30,000,000,000
|
-0.40%
|
2
|
2d 15h 54m
|
60,010,000,000
|
-0.80%
|
3
|
3d 0h 27m
|
90,070,000,000
|
-1.20%
|
4
|
3d 9h 34m
|
120,330,000,000
|
-1.60%
|
5
|
3d 19h 44m
|
150,970,000,000
|
-2.00%
|
6
|
4d 7h 36m
|
182,260,000,000
|
-2.40%
|
7
|
4d 21h 51m
|
214,530,000,000
|
-2.80%
|
8
|
5d 15h 19m
|
248,130,000,000
|
-3.20%
|
9
|
6d 12h 53m
|
283,510,000,000
|
-3.60%
|
10
|
7d 15h 31m
|
321,140,000,000
|
-4.00%
|
11
|
9d 0h 17m
|
361,550,000,000
|
-4.40%
|
12
|
10d 16h 19m
|
405,320,000,000
|
-4.80%
|
13
|
12d 16h 46m
|
453,080,000,000
|
-5.20%
|
14
|
15d 2h 57m
|
505,500,000,000
|
-5.60%
|
15
|
18d 0h 9m
|
563,310,000,000
|
-6.00%
|
16
|
21d 9h 46m
|
627,270,000,000
|
-6.40%
|
17
|
25d 9h 15m
|
698,200,000,000
|
-6.80%
|
18
|
30d 0h 6m
|
776,960,000,000
|
-7.20%
|
19
|
35d 7h 54m
|
864,450,000,000
|
-7.60%
|
20
|
41d 10h 16m
|
961,600,000,000
|
-8.00%
|
21
|
48d 8h 52m
|
1,070,000,000,000
|
-8.40%
|
22
|
56d 5h 26m
|
1,190,000,000,000
|
-8.80%
|
23
|
65d 1h 45m
|
1,320,000,000,000
|
-9.20%
|
24
|
74d 23h 39m
|
1,470,000,000,000
|
-9.60%
|
25
|
86d 1h 2m
|
1,630,000,000,000
|
-10.00%
|
26
|
98d 7h 49m
|
1,810,000,000,000
|
-10.40%
|
27
|
111d 22h 0m
|
2,000,000,000,000
|
-10.80%
|
28
|
126d 21h 37m
|
2,210,000,000,000
|
-11.20%
|
29
|
143d 8h 43m
|
2,450,000,000,000
|
-11.60%
|
30
|
161d 9h 28m
|
2,700,000,000,000
|
-12.00%
|
Enemies within range cannot be insta killed and take 60% reduced damage. Worth 3 coins as base value. Can only spawn on tier 2 or higher. Only 10 can be spawned at one time.
Protector labs change the stats of protector enemies during rounds. When labs are researched, the base modifiers between enemies will no longer be accurate (ex: Boss health will not always be x20 basic if basic health is researched).
Lab Enemy Research Unlocks at Tier 9 Wave 20 Milestone. Decreases protector health at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
40,000,000,000
|
-0.30%
|
2
|
2d 15h 54m
|
80,010,000,000
|
-0.60%
|
3
|
3d 0h 27m
|
120,070,000,000
|
-0.90%
|
4
|
3d 9h 34m
|
160,330,000,000
|
-1.20%
|
5
|
3d 19h 44m
|
200,970,000,000
|
-1.50%
|
6
|
4d 7h 36m
|
242,260,000,000
|
-1.80%
|
7
|
4d 21h 51m
|
284,530,000,000
|
-2.10%
|
8
|
5d 15h 19m
|
328,130,000,000
|
-2.40%
|
9
|
6d 12h 53m
|
373,510,000,000
|
-2.70%
|
10
|
7d 15h 31m
|
421,140,000,000
|
-3.00%
|
11
|
9d 0h 17m
|
471,550,000,000
|
-3.30%
|
12
|
10d 16h 19m
|
525,320,000,000
|
-3.60%
|
13
|
12d 16h 46m
|
583,080,000,000
|
-3.90%
|
14
|
15d 2h 57m
|
645,500,000,000
|
-4.20%
|
15
|
18d 0h 9m
|
713,310,000,000
|
-4.50%
|
16
|
21d 9h 46m
|
787,270,000,000
|
-4.80%
|
17
|
25d 9h 15m
|
868,200,000,000
|
-5.10%
|
18
|
30d 0h 6m
|
956,960,000,000
|
-5.40%
|
19
|
35d 7h 54m
|
1,050,000,000,000
|
-5.70%
|
20
|
41d 10h 16m
|
1,160,000,000,000
|
-6.00%
|
21
|
48d 8h 52m
|
1,280,000,000,000
|
-6.30%
|
22
|
56d 5h 26m
|
1,410,000,000,000
|
-6.60%
|
23
|
65d 1h 45m
|
1,550,000,000,000
|
-6.90%
|
24
|
74d 23h 39m
|
1,710,000,000,000
|
-7.20%
|
25
|
86d 1h 2m
|
1,880,000,000,000
|
-7.50%
|
26
|
98d 7h 49m
|
2,070,000,000,000
|
-7.80%
|
27
|
111d 22h 0m
|
2,270,000,000,000
|
-8.10%
|
28
|
126d 21h 37m
|
2,490,000,000,000
|
-8.40%
|
29
|
143d 8h 43m
|
2,740,000,000,000
|
-8.70%
|
30
|
161d 9h 28m
|
3,000,000,000,000
|
-9.00%
|
Lab Enemy Research Unlocks at Tier 9 Wave 20 Milestone. Decreases protector’s radius at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
40,000,000,000
|
-0.30%
|
2
|
2d 15h 54m
|
80,010,000,000
|
-0.60%
|
3
|
3d 0h 27m
|
120,070,000,000
|
-0.90%
|
4
|
3d 9h 34m
|
160,330,000,000
|
-1.20%
|
5
|
3d 19h 44m
|
200,970,000,000
|
-1.50%
|
6
|
4d 7h 36m
|
242,260,000,000
|
-1.80%
|
7
|
4d 21h 51m
|
284,530,000,000
|
-2.10%
|
8
|
5d 15h 19m
|
328,130,000,000
|
-2.40%
|
9
|
6d 12h 53m
|
373,510,000,000
|
-2.70%
|
10
|
7d 15h 31m
|
421,140,000,000
|
-3.00%
|
11
|
9d 0h 17m
|
471,550,000,000
|
-3.30%
|
12
|
10d 16h 19m
|
525,320,000,000
|
-3.60%
|
13
|
12d 16h 46m
|
583,080,000,000
|
-3.90%
|
14
|
15d 2h 57m
|
645,500,000,000
|
-4.20%
|
15
|
18d 0h 9m
|
713,310,000,000
|
-4.50%
|
16
|
21d 9h 46m
|
787,270,000,000
|
-4.80%
|
17
|
25d 9h 15m
|
868,200,000,000
|
-5.10%
|
18
|
30d 0h 6m
|
956,960,000,000
|
-5.40%
|
19
|
35d 7h 54m
|
1,050,000,000,000
|
-5.70%
|
20
|
41d 10h 16m
|
1,160,000,000,000
|
-6.00%
|
21
|
48d 8h 52m
|
1,280,000,000,000
|
-6.30%
|
22
|
56d 5h 26m
|
1,410,000,000,000
|
-6.60%
|
23
|
65d 1h 45m
|
1,550,000,000,000
|
-6.90%
|
24
|
74d 23h 39m
|
1,710,000,000,000
|
-7.20%
|
25
|
86d 1h 2m
|
1,880,000,000,000
|
-7.50%
|
26
|
98d 7h 49m
|
2,070,000,000,000
|
-7.80%
|
27
|
111d 22h 0m
|
2,270,000,000,000
|
-8.10%
|
28
|
126d 21h 37m
|
2,490,000,000,000
|
-8.40%
|
29
|
143d 8h 43m
|
2,740,000,000,000
|
-8.70%
|
30
|
161d 9h 28m
|
3,000,000,000,000
|
-9.00%
|
Protector Damage Reduction Research[edit | edit source]
Lab Enemy Research Unlocks at Tier 9 Wave 20 Milestone. Decreases protector damage reduction at all waves. Has 20 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 18h 39m
|
80,000,000,000
|
-0.30%
|
2
|
3d 3h 1m
|
150,000,000,000
|
-0.60%
|
3
|
3d 11h 34m
|
220,070,000,000
|
-0.90%
|
4
|
3d 20h 40m
|
290,330,000,000
|
-1.20%
|
5
|
4d 6h 51m
|
360,970,000,000
|
-1.50%
|
6
|
4d 18h 43m
|
432,260,000,000
|
-1.80%
|
7
|
5d 8h 58m
|
504,530,000,000
|
-2.10%
|
8
|
6d 2h 26m
|
578,130,000,000
|
-2.40%
|
9
|
7d 0h 0m
|
653,510,000,000
|
-2.70%
|
10
|
8d 2h 38m
|
731,140,000,000
|
-3.00%
|
11
|
9d 11h 24m
|
811,550,000,000
|
-3.30%
|
12
|
11d 3h 25m
|
895,320,000,000
|
-3.60%
|
13
|
13d 3h 53m
|
983,080,000,000
|
-3.90%
|
14
|
15d 14h 3m
|
1,080,000,000,000
|
-4.20%
|
15
|
18d 11h 15m
|
1,170,000,000,000
|
-4.50%
|
16
|
21d 20h 52m
|
1,280,000,000,000
|
-4.80%
|
17
|
25d 20h 21m
|
1,390,000,000,000
|
-5.10%
|
18
|
30d 11h 13m
|
1,510,000,000,000
|
-5.40%
|
19
|
35d 19h 1m
|
1,630,000,000,000
|
-5.70%
|
20
|
41d 21h 23m
|
1,770,000,000,000
|
-6.00%
|
Bosses have a 0% spawn rate on normal waves and 100% on boss waves. Boss waves are every 10 waves except when a battle condition reduces the waves.
30% speed and x20 health than basic enemies. Worth 5 Coins as base value. Appears every 10 waves.
Bosses in tier 1-6 will spawn at a fixed point during the boss wave. Tier 7 and above will randomly spawn the boss between 5% and 75% of the wave duration.
Boss labs change the stats of boss enemies during rounds. When labs are researched, the base modifiers between enemies will no longer be accurate (ex: boss health will not always be x20 basic if basic health is researched).
Lab Enemy Research Unlocks at Tier 9 Wave 20 Milestone. Decreases boss health at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
40,000,000,000
|
-0.30%
|
2
|
2d 15h 54m
|
80,010,000,000
|
-0.60%
|
3
|
3d 0h 27m
|
120,070,000,000
|
-0.90%
|
4
|
3d 9h 34m
|
160,330,000,000
|
-1.20%
|
5
|
3d 19h 44m
|
200,970,000,000
|
-1.50%
|
6
|
4d 7h 36m
|
242,260,000,000
|
-1.80%
|
7
|
4d 21h 51m
|
284,530,000,000
|
-2.10%
|
8
|
5d 15h 19m
|
328,130,000,000
|
-2.40%
|
9
|
6d 12h 53m
|
373,510,000,000
|
-2.70%
|
10
|
7d 15h 31m
|
421,140,000,000
|
-3.00%
|
11
|
9d 0h 17m
|
471,550,000,000
|
-3.30%
|
12
|
10d 16h 19m
|
525,320,000,000
|
-3.60%
|
13
|
12d 16h 46m
|
583,080,000,000
|
-3.90%
|
14
|
15d 2h 57m
|
645,500,000,000
|
-4.20%
|
15
|
18d 0h 9m
|
713,310,000,000
|
-4.50%
|
16
|
21d 9h 46m
|
787,270,000,000
|
-4.80%
|
17
|
25d 9h 15m
|
868,200,000,000
|
-5.10%
|
18
|
30d 0h 6m
|
956,960,000,000
|
-5.40%
|
19
|
35d 7h 54m
|
1,050,000,000,000
|
-5.70%
|
20
|
41d 10h 16m
|
1,160,000,000,000
|
-6.00%
|
21
|
48d 8h 52m
|
1,280,000,000,000
|
-6.30%
|
22
|
56d 5h 26m
|
1,410,000,000,000
|
-6.60%
|
23
|
65d 1h 45m
|
1,550,000,000,000
|
-6.90%
|
24
|
74d 23h 39m
|
1,710,000,000,000
|
-7.20%
|
25
|
86d 1h 2m
|
1,880,000,000,000
|
-7.50%
|
26
|
98d 7h 49m
|
2,070,000,000,000
|
-7.80%
|
27
|
111d 22h 0m
|
2,270,000,000,000
|
-8.10%
|
28
|
126d 21h 37m
|
2,490,000,000,000
|
-8.40%
|
29
|
143d 8h 43m
|
2,740,000,000,000
|
-8.70%
|
30
|
161d 9h 28m
|
3,000,000,000,000
|
-9.00%
|
Lab Enemy Research Unlocks at Tier 9 Wave 20 Milestone. Decreases boss attack at all waves. Has 30 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
2d 7h 33m
|
40,000,000,000
|
-0.30%
|
2
|
2d 15h 54m
|
80,010,000,000
|
-0.60%
|
3
|
3d 0h 27m
|
120,070,000,000
|
-0.90%
|
4
|
3d 9h 34m
|
160,330,000,000
|
-1.20%
|
5
|
3d 19h 44m
|
200,970,000,000
|
-1.50%
|
6
|
4d 7h 36m
|
242,260,000,000
|
-1.80%
|
7
|
4d 21h 51m
|
284,530,000,000
|
-2.10%
|
8
|
5d 15h 19m
|
328,130,000,000
|
-2.40%
|
9
|
6d 12h 53m
|
373,510,000,000
|
-2.70%
|
10
|
7d 15h 31m
|
421,140,000,000
|
-3.00%
|
11
|
9d 0h 17m
|
471,550,000,000
|
-3.30%
|
12
|
10d 16h 19m
|
525,320,000,000
|
-3.60%
|
13
|
12d 16h 46m
|
583,080,000,000
|
-3.90%
|
14
|
15d 2h 57m
|
645,500,000,000
|
-4.20%
|
15
|
18d 0h 9m
|
713,310,000,000
|
-4.50%
|
16
|
21d 9h 46m
|
787,270,000,000
|
-4.80%
|
17
|
25d 9h 15m
|
868,200,000,000
|
-5.10%
|
18
|
30d 0h 6m
|
956,960,000,000
|
-5.40%
|
19
|
35d 7h 54m
|
1,050,000,000,000
|
-5.70%
|
20
|
41d 10h 16m
|
1,160,000,000,000
|
-6.00%
|
21
|
48d 8h 52m
|
1,280,000,000,000
|
-6.30%
|
22
|
56d 5h 26m
|
1,410,000,000,000
|
-6.60%
|
23
|
65d 1h 45m
|
1,550,000,000,000
|
-6.90%
|
24
|
74d 23h 39m
|
1,710,000,000,000
|
-7.20%
|
25
|
86d 1h 2m
|
1,880,000,000,000
|
-7.50%
|
26
|
98d 7h 49m
|
2,070,000,000,000
|
-7.80%
|
27
|
111d 22h 0m
|
2,270,000,000,000
|
-8.10%
|
28
|
126d 21h 37m
|
2,490,000,000,000
|
-8.40%
|
29
|
143d 8h 43m
|
2,740,000,000,000
|
-8.70%
|
30
|
161d 9h 28m
|
3,000,000,000,000
|
-9.00%
|
Elite enemies are tough and powerful enemies that spawn based on % chance that will rise on the higher waves. There is a limit of 1 Elite Enemy spawn per wave that goes up to 2 at a higher waves. Elite enemies are unaffected by Orb, Death Ray, Shockwave and Black Hole. They drop Elite Cells upon defeat.
Elite enemies share a total % spawn split between the 3 types, the spawn % are: 1%, 4%, 9%, 16%, 25%, 36%, 49%, 64%, 81% and 100%. The table below shows the percent per elite as shown in game. There is a hidden 0.33 repeating when the value is not divisible by 3.
Table below shows the rate when 1 elite enemy can spawn.
Single Elite Enemy spawn rates per tier per wave
%
|
T1
|
T2
|
T3
|
T4
|
T5
|
T6
|
T7
|
T8
|
T9
|
T10
|
T11
|
T12
|
T13
|
T14
|
T15
|
---|
0%
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
---|
0.33%
|
500
|
450
|
405
|
365
|
328
|
295
|
266
|
239
|
215
|
194
|
174
|
157
|
141
|
127
|
114
|
---|
1.33%
|
1000
|
900
|
810
|
729
|
656
|
590
|
531
|
478
|
430
|
387
|
349
|
314
|
282
|
254
|
229
|
---|
3%
|
1500
|
1350
|
1215
|
1094
|
984
|
886
|
797
|
717
|
646
|
581
|
523
|
471
|
424
|
381
|
343
|
---|
5%
|
2000
|
1800
|
1620
|
1458
|
1312
|
1181
|
1063
|
957
|
861
|
775
|
697
|
628
|
565
|
508
|
458
|
---|
8%
|
3000
|
2700
|
2430
|
2187
|
1968
|
1771
|
1594
|
1435
|
1291
|
1162
|
1046
|
941
|
847
|
763
|
686
|
---|
12%
|
4000
|
3600
|
3240
|
2916
|
2624
|
2362
|
2126
|
1913
|
1722
|
1550
|
1395
|
1255
|
1130
|
1017
|
915
|
---|
16%
|
5000
|
4500
|
4050
|
3645
|
3281
|
2952
|
2657
|
2391
|
2152
|
1937
|
1743
|
1569
|
1412
|
1271
|
1144
|
---|
21%
|
6000
|
5400
|
4860
|
4374
|
3937
|
3543
|
3189
|
2870
|
2583
|
2325
|
2092
|
1883
|
1695
|
1525
|
1373
|
---|
27%
|
7000
|
6300
|
5670
|
5103
|
4593
|
4133
|
3720
|
3348
|
3013
|
2712
|
2441
|
2197
|
1977
|
1779
|
1601
|
---|
33%
|
8000
|
7200
|
6480
|
5832
|
5249
|
4724
|
4252
|
3826
|
3444
|
3099
|
2789
|
2510
|
2259
|
2033
|
1830
|
---|
The below table shows the rate when a 2nd elite enemy can spawn.
Double Elite Enemy spawn rates per tier per wave
%
|
T1
|
T2
|
T3
|
T4
|
T5
|
T6
|
T7
|
T8
|
T9
|
T10
|
T11
|
T12
|
T13
|
T14
|
T15
|
---|
0.33%
|
8000
|
7200
|
6480
|
5832
|
5249
|
4724
|
4252
|
3826
|
3444
|
3099
|
2789
|
2510
|
2259
|
2033
|
1830
|
---|
1.33%
|
9000
|
8100
|
7290
|
6561
|
5905
|
5314
|
4783
|
4305
|
3874
|
3487
|
3138
|
2824
|
2542
|
2288
|
2059
|
---|
3%
|
10000
|
9000
|
8100
|
7290
|
6561
|
5905
|
5314
|
4783
|
4305
|
3874
|
3487
|
3138
|
2824
|
2542
|
2288
|
---|
5%
|
11000
|
9900
|
8910
|
8019
|
7217
|
6495
|
5846
|
5261
|
4735
|
4262
|
3835
|
3452
|
3107
|
2796
|
2516
|
---|
8%
|
12000
|
10800
|
9720
|
8748
|
7873
|
7086
|
6377
|
5740
|
5166
|
4649
|
4184
|
3766
|
3389
|
3050
|
2745
|
---|
12%
|
13000
|
11700
|
10530
|
9477
|
8529
|
7676
|
6909
|
6218
|
5596
|
5036
|
4533
|
4080
|
3672
|
3304
|
2974
|
---|
16%
|
14000
|
12600
|
11340
|
10206
|
9185
|
8267
|
7440
|
6696
|
6027
|
5424
|
4881
|
4394
|
3954
|
3559
|
3203
|
---|
21%
|
15000
|
13500
|
12150
|
10935
|
9841
|
8857
|
7972
|
7174
|
6457
|
5811
|
5230
|
4708
|
4236
|
3813
|
3432
|
---|
27%
|
16000
|
14400
|
12960
|
11664
|
10497
|
9448
|
8503
|
7653
|
6887
|
6199
|
5579
|
5022
|
4519
|
4067
|
3660
|
---|
33%
|
17000
|
15300
|
13770
|
12393
|
11153
|
10038
|
9034
|
8131
|
7318
|
6586
|
5928
|
5336
|
4801
|
4321
|
3889
|
---|
x2 health of basic enemies. Deals 2% of tower max health per second and disables all tower regen effects. Worth 4 coins as base value. Drops Elite Cells when defeated
Vampire attacks cannot be increased or reduced through perks or other modifiers. Wall regen is also disabled when vampire is attacking the tower.
Lab Research Unlocks at Tier 2 Wave 1000. There are 10 upgrades. The lab causes Vampire elite enemies to take a % of your thorns damage per second while using its ranged attack.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
1d 3h 13m
|
4,500
|
0.5
|
2
|
1d 6h 5m
|
7,100
|
1.0
|
3
|
1d 9h 49m
|
13,300
|
1.5
|
4
|
1d 14h 59m
|
26,700
|
2.0
|
5
|
1d 22h 5m
|
50,900
|
2.5
|
6
|
2d 7h 33m
|
89,500
|
3.0
|
7
|
2d 19h 45m
|
146,100
|
3.5
|
8
|
3d 11h 5m
|
224,300
|
4.0
|
9
|
4d 5h 54m
|
327,700
|
4.5
|
10
|
5d 4h 32m
|
459,900
|
5.0
|
Same health as basic enemies. Charges up for 30 seconds to fire a ray that deals x2 damage of basic enemy damage. Worth 4 coins as base value. Ray is immune to knockback. Drops Elite Cells when defeated
x2 health of basic enemies. Splits in half 4 times. Each time a split happens, the health is cut in half. Worth 4 coins as base value.
Only 1 split scatter will only drop Elite Cells when defeated.