Critical Coin Card
Basic enemies destroyed by Critical Damage have a chance of dropping coins.
Use[edit | edit source]
Critical Coin Card gives a chance for basic enemies to drop coins when killed with a critical hits.
Using this card allows to get 1 Coin from basic enemies as a base, which can be increased by all the coin multipliers.
Following kills will count as a critical kill and can potentially trigger Critical Coin:
- Critical Hit
- Super Critical
- Damaging skills that use Critical/Super Critical for their damamage calculations (Ultimate Weapons and Land Mines)
- Thorns
- Attacks that instantly kill enemies (Orbs, Death Ray, Nuke etc.)
Overall Critical Coin card allow to increase Coins farming efficiency in most builds, since the only killing blows that do not count as criticals are normal projectile attacks.
Critical Coin Upgrades[edit | edit source]
Critical Coin increase chance for Basic enemies to drop a Coin on the death by critical attack as it gains additional star on the upgrade.
Star Level | Coin Drop Chance |
---|---|
1 | + 15% |
2 | + 18% |
3 | + 21% |
4 | + 24% |
5 | + 27% |
6 | + 30% |
7 | + 33% |
Critical Coin Mastery[edit | edit source]
Adds a chance to drop two coins instead of one and unlocks DOuble COins research
Unlock Cost: 1000 Stones.
Mastery Ability[edit | edit source]
Double Coins Percent chance to drop two coins instead of one 10%.
Mastery Research[edit | edit source]
Increases two coin drop chance.
Lab Card Research Unlocks after activating its mastery. Increases Critical Coin's Card Mastery chance to drop two coins. Has 9 levels.
Level | Value | Time | Gems | Coins | Total Time | Total Gems | Total Coins |
---|---|---|---|---|---|---|---|
1 | 20.00 | 20 days, 20h, 0m, 0s | 2.53K | 1.10q | 20 days, 20h, 0m, 0s | 2.53K | 1.10q |
2 | 30.00 | 31 days, 6h, 0m, 0s | 3.64K | 1.30q | 52 days, 2h, 0m, 0s | 6.18K | 2.40q |
3 | 40.00 | 41 days, 16h, 0m, 0s | 4.42K | 2.00q | 93 days, 18h, 0m, 0s | 10.59K | 4.40q |
4 | 50.00 | 52 days, 2h, 0m, 0s | 5.19K | 3.40q | 145 days, 20h, 0m, 0s | 15.78K | 7.80q |
5 | 60.00 | 62 days, 12h, 0m, 0s | 5.96K | 5.60q | 208 days, 8h, 0m, 0s | 21.74K | 13.40q |
6 | 70.00 | 72 days, 22h, 0m, 0s | 6.73K | 7.70q | 281 days, 6h, 0m, 0s | 28.48K | 21.10q |
7 | 80.00 | 83 days, 8h, 0m, 0s | 7.51K | 9.10q | 364 days, 14h, 0m, 0s | 35.98K | 30.20q |
8 | 90.00 | 93 days, 18h, 0m, 0s | 8.24K | 9.80q | 1 years, 93 days, 8h, 0m, 0s | 44.22K | 40.00q |
9 | 100.00 | 104 days, 4h, 0m, 0s | 8.89K | 10.00q | 1 years, 197 days, 12h, 0m, 0s | 53.11K | 50.00q |
Cards | |
---|---|
Common | Damage • Attack Speed • Health • Health Regen • Range • Cash • Coins • Slow Aura • Critical Chance • Enemy Balance • Extra Defense • Fortress |
Rare | Free Upgrades • Extra Orb • Plasma Cannon • Critical Coin • Wave Skip • Intro Sprint • Land Mine Stun • Recovery Package Chance |
Epic | Death Ray • Energy Net • Super Tower • Second Wind • Demon Mode • Energy Shield • Wave Accelerator • Berserker • Ultimate Crit • Nuke |
The Tower Wiki navigation | |
---|---|
Main Tabs | Cards • Ultimate Weapons • Workshop • Lab • Modules • Events • Currency • Tournament |
Game Mechanics | Milestones • Enemies • Daily Missions • Perks |
Useful Pages | Builds • Full List of Game Mechanics • How to Play on PC |
Guides | All Guides • Ultimate Beginners Guide • Cards Tier List and Guide • Gem Guide • GT, BW, DW Sync Guide • Reroll Guide |