Wall Health[edit | edit source]
Maximum health of the wall is a percentage of tower health. Has 1800 upgrades with a starting percentage of 20% and increases by 0.1% per level for a maximum of 200.00% tower health.
Level | Value | Cost | Total Cost |
---|---|---|---|
1 | 20.10% | 8.00M | 8.00M |
100 | 30.00% | 31.91M | 1.90B |
200 | 40.00% | 111.04M | 8.54B |
300 | 50.00% | 398.70M | 39.03B |
400 | 60.00% | 665.11M | 91.49B |
500 | 70.00% | 2.09B | 260.95B |
600 | 80.00% | 3.14B | 520.54B |
700 | 90.00% | 9.02B | 1.28T |
800 | 100.00% | 12.52B | 2.35T |
900 | 110.00% | 33.73B | 5.28T |
1000 | 120.00% | 44.29B | 9.17T |
1100 | 130.00% | 113.82B | 19.27T |
1200 | 140.00% | 143.51B | 32.11T |
1300 | 150.00% | 356.03B | 64.22T |
1400 | 160.00% | 435.37B | 103.74T |
1500 | 170.00% | 1.58T | 247.75T |
1600 | 180.00% | 1.88T | 420.62T |
1700 | 190.00% | 6.68T | 1.04q |
1800 | 200.00% | 23.48T | 3.21q |