Black Hole Ultimate Weapon
Black Hole is an Ultimate Weapon that creates a Black Hole on a time interval that lasts a period of time that sucks enemies in.
Black hole is one of the best Ultimate Weapons in the game and works great in combination with Golden Tower with synced activation time.
Black hole distance from the tower is determined by tower range. Larger tower ranges will move the black hole further away from the tower. Black hole distance increases faster than tower range meaning the center of black hole will move further away from the tower range line as range increases.
Black hole has research that adds a multiplier to coins for enemies killed inside of black hole (Coin Bonus). By itself maxed out at 10x coins earned. Since you can make your black hole cooldown match Golden Tower cooldown, you can have both effects happen at the same time. If Golden Tower has a 10x coins effect and is active any kills give 10x coins, when synced with Black Hole and activated at the same time any enemies killed inside your black hole would give 100x because of multiplication effect.
There are more options to boost Coin Gain, like stack the coin bot on top of this (but they are random, can't be depended on to be consistent), Spotlight also has research for up to 3x, which also stacks (so in our 100x above, it spotlight would happen to also be on the it's 300x), Death Wave coin bonuses and so on.
Black Hole Basic Upgrades are Located in the Ultimate Weapon menuafter unlocking the Ultimate Weapon. Unlocking Black Hole allows the player to upgrade Size, Duration and Cooldown using stones.
Size 20 has levels, Duration has 23 levels and Cooldown has 15 levels. The total stone cost is 9,723.
Size
|
Stones
(Size)
|
Duration
|
Stones
(Duration)
|
Cooldown
|
Stones
(Cooldown)
|
---|
30m
|
0
|
15s
|
0
|
200s
|
0
|
32m
|
5
|
16s
|
5
|
190s
|
10
|
34m
|
12
|
17s
|
14
|
180s
|
28
|
36m
|
19
|
18s
|
23
|
170s
|
46
|
38m
|
26
|
19s
|
32
|
160s
|
64
|
40m
|
34
|
20s
|
41
|
150s
|
82
|
42m
|
43
|
21s
|
50
|
140s
|
100
|
44m
|
53
|
22s
|
59
|
130s
|
118
|
46m
|
64
|
23s
|
68
|
120s
|
136
|
48m
|
76
|
24s
|
77
|
110s
|
154
|
50m
|
89
|
25s
|
86
|
100s
|
172
|
52m
|
103
|
26s
|
95
|
90s
|
190
|
54m
|
118
|
27s
|
104
|
80s
|
208
|
56m
|
134
|
28s
|
113
|
70s
|
226
|
58m
|
151
|
29s
|
122
|
60s
|
244
|
60m
|
169
|
30s
|
131
|
50s
|
262
|
62m
|
189
|
31s
|
165
|
|
|
64m
|
211
|
32s
|
224
|
|
|
66m
|
236
|
33s
|
308
|
|
|
68m
|
264
|
34s
|
417
|
|
|
70m
|
295
|
35s
|
551
|
|
|
|
|
36s
|
710
|
|
|
|
|
37s
|
894
|
|
|
|
|
38s
|
1103
|
|
|
Total
|
2291
|
|
5392
|
|
2040
|
Ultimate Weapon Plus - Consume[edit | edit source]
Each Black Hole deals a multiple of the current wave HP to every enemy affected at the end of its activation.
UW+ Cost Table
|
---|
Level
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
---|
Cost
|
Unlocked
|
400
|
500
|
610
|
730
|
860
|
1000
|
1150
|
1200
|
1500
|
1700
|
---|
Value
|
0.05x
|
0.10x
|
0.15x
|
0.20x
|
0.25x
|
0.30x
|
0.35x
|
0.40x
|
0.45x
|
0.50x
|
0.55x
|
---|
There are variety of Labs research that provides Black Hole additional bonuses and adds additional features to it's attacks and effects.
Lab Ultimate Weapon Research Unlocks at Tier 5 Wave 150 Milestone. Black Hole will do a percent damage of enemy total health. Protectors do not reduce reduce damage from Black Hole. Has 10 levels.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
1d 15h 59m
|
20,000,000
|
0.20%
|
2
|
2d 0h 21m
|
20,810,000
|
0.40%
|
3
|
2d 8h 53m
|
21,850,000
|
0.60%
|
4
|
2d 17h 54m
|
24,050,000
|
0.80%
|
5
|
3d 3h 49m
|
29,500,000
|
1.00%
|
6
|
3d 15h 6m
|
41,790,000
|
1.20%
|
7
|
4d 4h 17m
|
66,330,000
|
1.40%
|
8
|
4d 19h 58m
|
110,660,000
|
1.60%
|
9
|
5d 14h 49m
|
184,660,000
|
1.80%
|
10
|
6d 13h 31m
|
300,870,000
|
2.00%
|
Lab Ultimate Weapon Research Unlocks at Tier 5 Wave 150 Milestone. Coin Bonus for enemies killed in a Black Hole (multiplier to coins gained). Enemies do not need to be killed by Black Hole to be given this bonus.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
1d 15h 59m
|
20,000,000
|
1.50
|
2
|
2d 0h 21m
|
21,405,405
|
2.00
|
3
|
2d 8h 53m
|
23,124,324
|
2.50
|
4
|
2d 17h 54m
|
26,627,027
|
3.00
|
5
|
3d 3h 49m
|
35,837,838
|
3.50
|
6
|
3d 15h 6m
|
58,248,649
|
4.00
|
7
|
4d 4h 17m
|
106,162,162
|
4.50
|
8
|
4d 19h 58m
|
197,870,270
|
5.00
|
9
|
5d 14h 49m
|
358,875,676
|
5.50
|
10
|
6d 13h 31m
|
623,091,892
|
6.00
|
11
|
7d 16h 49m
|
1,030,000,000
|
6.50
|
12
|
9d 1h 30m
|
1,640,000,000
|
7.00
|
13
|
10d 16h 23m
|
2,520,000,000
|
7.50
|
14
|
12d 14h 21m
|
3,740,000,000
|
8.00
|
15
|
14d 20h 18m
|
5,410,000,000
|
8.50
|
16
|
17d 11h 9m
|
7,630,000,000
|
9.00
|
17
|
20d 11h 54m
|
10,520,000,000
|
9.50
|
18
|
23d 23h 32m
|
14,230,000,000
|
10.00
|
19
|
27d 23h 5m
|
18,930,000,000
|
10.50
|
20
|
32d 11h 40m
|
24,800,000,000
|
11.00
|
Lab Ultimate Weapon Research Unlocks at Tier 5 Wave 500 Milestone. A 2nd black hole will spawn when Black Hole is active. The 2nd black hole will always spawn on the opposite side of the tower. The 2nd black hole has the same stats and abilities of the original black hole.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
17d 8h 39m
|
15,000,000,000
|
Unlocked
|
Black Hole Disable Ranged Enemies[edit | edit source]
Lab Ultimate Weapon Research Unlocks at Tier 14 Wave 20 Milestone. Ranged enemies inside Black Holes will not be able to fire even when in range.
Level
|
Time
|
Cost
|
Value
|
---|
1
|
25d 9h 9m
|
550,000,000,000
|
Unlocked
|