Rend Armor Chance[edit | edit source]
Chance on enemy hit to permanently increase the damage that enemy takes from projectiles. There are 299 levels with each level increasing the chance by 0.10%. The starting chance is 0.10% and has a maximum of 30.00%.
| Level | Value | Cost | Total Cost |
|---|---|---|---|
| 1 | 0.20% | 600.00M | 0.00 |
| 10 | 1.10% | 627.21M | 6.14B |
| 20 | 2.10% | 664.96M | 12.60B |
| 30 | 3.10% | 748.89M | 19.64B |
| 40 | 4.10% | 977.40M | 28.21B |
| 50 | 5.10% | 3.07B | 53.14B |
| 60 | 6.10% | 5.60B | 96.76B |
| 70 | 7.10% | 10.20B | 175.79B |
| 80 | 8.10% | 19.09B | 322.37B |
| 90 | 9.10% | 65.35B | 843.44B |
| 100 | 10.10% | 107.13B | 1.71T |
| 110 | 11.10% | 182.16B | 3.22T |
| 120 | 12.10% | 276.67B | 5.53T |
| 130 | 13.10% | 1.37T | 16.56T |
| 140 | 14.10% | 1.96T | 33.35T |
| 150 | 15.10% | 2.74T | 57.06T |
| 160 | 16.10% | 4.35T | 95.00T |
| 170 | 17.10% | 17.50T | 249.08T |
| 180 | 18.10% | 27.97T | 476.96T |
| 190 | 19.10% | 36.39T | 801.50T |
| 200 | 20.10% | 46.70T | 1.22q |
| 210 | 21.10% | 177.67T | 2.82q |
| 220 | 22.10% | 222.82T | 4.84q |
| 230 | 23.10% | 276.64T | 7.36q |
| 240 | 24.10% | 340.31T | 10.47q |
| 250 | 25.10% | 1.66q | 25.68q |
| 260 | 26.10% | 2.01q | 44.16q |
| 270 | 27.10% | 2.41q | 66.44q |
| 280 | 28.10% | 2.88q | 93.10q |
| 290 | 29.10% | 17.09q | 251.67q |
| 299 | 30.00% | 19.83q | 418.97q |